While this game was basically completed in the last few months, the idea and first concepts and initial prototypes for this game were first developed in 2010. However, the concept and plans for the game were shelved for a long time... until 2013, when we really decided to produce the game. Only a handful of those prototypes survived into the final 2014 version of this game, as we started from scratch. One such survivor from 2010 is the rocking horse.
One very attractive feature (from the developer's standpoint) of the rocking horse is its simple animation: it rocks back and forth! That means that we didn't need to develop a walk animation, or a much else. It rocks, moves, and falls. There is only one dynamic bone (or joint) that controls the animation. This compares to 17 such bones in the typical character in The Elf Who Kills Christmas. Despite the fact that I actually do like this character, it was almost necessary for us to use it in the game for no other reason than because it was so easy to animate.
Visit the game's website, and download the demo!
http://elfwhokilledchristmas.com/
http://giveupgames.com/
No comments:
Post a Comment